

YEAR
2025
ROLE
Graphic Designer
Rendering
SOFTWARES
Adobe Illustrator
Adobe Photoshop
AutoDesk-Maya
Blender
About the project
Worked as a graphics and renderer for Games Assembly Esports, a UK-based esports team competing in Rocket League tournaments. Responsible for creating high-quality visual assets including match graphics, promotional content, and renders used across social media and competitive announcements. Collaborated closely with the team to maintain a consistent brand identity while delivering fast-paced, tournament-ready visuals tailored for the Rocket League esports scene.






This will hide itself!
Game Assembly - E-Sports Team


YEAR
2025
ROLE
Graphic Designer
Rendering
SOFTWARES
Adobe Illustrator
Adobe Photoshop
AutoDesk-Maya
Blender
About the project
Worked as a graphics and renderer for Games Assembly Esports, a UK-based esports team competing in Rocket League tournaments. Responsible for creating high-quality visual assets including match graphics, promotional content, and renders used across social media and competitive announcements. Collaborated closely with the team to maintain a consistent brand identity while delivering fast-paced, tournament-ready visuals tailored for the Rocket League esports scene.






This will hide itself!
Game Assembly - E-Sports Team


YEAR
2025
ROLE
Graphic Designer
Rendering
SOFTWARES
Adobe Illustrator
Adobe Photoshop
AutoDesk-Maya
Blender
About the project
Worked as a graphics and renderer for Games Assembly Esports, a UK-based esports team competing in Rocket League tournaments. Responsible for creating high-quality visual assets including match graphics, promotional content, and renders used across social media and competitive announcements. Collaborated closely with the team to maintain a consistent brand identity while delivering fast-paced, tournament-ready visuals tailored for the Rocket League esports scene.






This will hide itself!